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Inferno tactics.

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#41
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name at least a couple of very "good heroes"! please indicate their specialty and starting skills... I haven't seen any like that -))). The Mage Guild is either complete or it's been reduced... The best Mage Guild is at the Tower, and the rest are equal except for the Castle, Barbarians, and Swamp. It's easy for a human player to avoid area-of-effect damage... Magogs are good for level 2, but no more. The Castle's archers are better. And in general, area-of-effect damage is good at the beginning of a battle, when the troops haven't yet engaged in close combat... and considering the speed of the Magogs - they go last - I'm afraid it will be too late to deal square-shaped area-of-effect damage -))) otherwise, you might end up hurting your own troops.