Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
name at least a couple of very "good heroes"! please indicate their specialty and starting skills... I haven't seen any like that -))).
The Mage Guild is either complete or it's been reduced... The best Mage Guild is at the Tower, and the rest are equal except for the Castle, Barbarians, and Swamp.
It's easy for a human player to avoid area-of-effect damage... Magogs are good for level 2, but no more. The Castle's archers are better. And in general, area-of-effect damage is good at the beginning of a battle, when the troops haven't yet engaged in close combat... and considering the speed of the Magogs - they go last - I'm afraid it will be too late to deal square-shaped area-of-effect damage -))) otherwise, you might end up hurting your own troops.