Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
“Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).
The first week was very good, with a lot of gold and many heroes, including two Necromancers. But in the second week, everything started with a failed attempt to reach the Companion – I didn't have enough movement points, and I didn't want to attack afterward, thinking a Wizard was stationed there. The corner treasure was completely empty, and I couldn't get a critical hit. When I ventured into the center, it turned out that the center was too close to my opponent and was completely controlled. Seeing me, he immediately attacked, and he was right to do so, because at the end of the week, I could have taken Utopia, followed by a second one. But instead, I had to surrender quickly.
Thanks for the game.