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#199
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Still, I replayed it. Plus, I gave up on the useless super-ability and chose the following for the first mission: - luck with trophies (I got a lot of resources); - pillaging; - leadership with a speed aura; - attack with retribution and cold steel; - chaos magic for cold steel and storm lord (although, it wasn't useful in the first campaign). Furies with a "speed aura" and boots that grant +1 movement, along with luck and high morale, simply tore through everyone. The bow and quiver greatly enhanced the assassins.

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