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"Necropolis" - changes to creatures of levels 6-7.

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#387
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Ah, this topic has been abandoned. :(
But I've been playing with champions for over a year, ever since a modder created an alt-upgrade. I also noticed them back in NCF. Of course, I have my own vision for a level 6-7 Necropolis unit.
So, without being too clever, I slightly increased the HP of all three undead units and added abilities from zombies of the corresponding level. And at level 7, I initially had dragons with increased incorporeality, which I replaced with these wonderful riders. True, they are not upgraded, but visually, in my opinion, they look more impressive than paladins, so it's logical that they are also stronger. ;)
Non-upgraded: 220 HP, 40-65 damage, curse.
Upgraded: black, not a caster, flies, has the Flash ability from the vampire upgrade, curse, death gaze, 275 HP (? I have increased HP on a lot of level 7 units, and not just level 7, so it's somewhat justified), 45-72 damage.
Purple: death strike, strike of sorrow, 265 HP, 38-80 damage - also a good unit.
True, I've increased the price - if you have such strong units at level 7, please pay accordingly for them.
P.S. It's a pity that there are no hazardous bucks for champions, to complete the picture.