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“Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).
The opponent took 111, I didn't retaliate. It went smoothly; I got +4 gloves and shield from 111, and on the first day, I took 3 hives (4+12+12), 1 water, 1 fire, 1 psychic, and 117 phoenixes. At home, I built phoenixes in the citadel; there was an external market, so I also built ducks in the swamp fort. My hero had earth and defense skills. I had a +3 attack/defense shield, a +3 sword, +1 spell power, +2 skull, and +1 luck as artifacts. My hero refused the tactic. On day 121, I upgraded to 32 monarchs, bought phoenixes, destroyed a global enchantment from the green naga (-2 morale for ducks), maxed out earth on them, used a scouting spell, then destroyed the second global enchantment from the cat horde, took wisdom, and with the last move, killed 20 angels guarding the prison with Sauron (level 30) and a box containing all the water (I used Sauron). On day 122, I saw Crag before his global enchantment (the center was small, and the exits were close). I took 6 wiverns with low-level heroes and attacked with my main hero. I killed the opponent's global enchantment consisting of 34 giants without a grand spell, lost 1 monarch, and then killed Crag himself without using a tactic, with 1 green roc and boots. On day 123, I easily killed the opponent's army with low-level heroes in the city. Thanks for the game!
I confirm that losing in the maxihive slowed down the pace by 1 turn (or even 2), which wasn't enough