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2nd Crusade

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#56
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skd
Consider this: by halving the turn time compared to the standard turn time set in the rules for a competitive match, you're setting a very small base time reserve. If you set the base time reserve to 20+ minutes, you can easily play a +4+1 competitive match.
My reasoning: the timer will be a factor, but it won't be the primary influence on the outcome.
I agree 100%. Of course, both I and any other player would prefer to play at a relaxed pace. BUT! If possible, I'm willing to sacrifice some time, because I already adhere to the aforementioned 4 points almost always. And it will be more difficult for my opponent to do so without getting used to it. And this will increase my chances of winning.
I understand that this tournament was conceived as a "game on someone else's territory"?
"Одержать сто побед в ста битвах — это не вершина воинского искусства. Повергнуть врага без сражения — вот вершина.
"Сущность войны — обман. Искусный должен изображать неумелость. При готовности атаковать демонстрируй подчинение. Когда ты близок — кажись далёким, но когда ты очень далеко — притворись, будто ты рядом."