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“Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).
We started about 2 months ago, took a break for 144 days – I barely remembered. The loot was disappointing (and then it generated the last treasure with 3 Utopias – without roads, in the form of 3 unconnected dungeons), but I decided not to restart with the Necropolis. Instead, I took 2 Hives on turn 2, scouted the passages to the treasure and the center, and the next day, I drove out the opponent with superior forces from there, but I didn't chase him – and I managed to cleverly steal the Utopia, which was quite good. For another 3 weeks, I kept forgetting to build the Guildhall in the tavern, and a day before building it, I already took everything in boxes). In the final battle, with a 1.5x army advantage, the opponent doesn't have time to cast all his spells). Thanks to you too.