Auto-translated
I rerolled three completely dead generations in a row. Then I rerolled the opponent twice and got dealt a hand with almost no chance. The respawn is small and poor. Only one exit on the way to the underground. I pushed through the wilderness to the lava, where I collected a few chests and piles, but the treasure zone turned out to be completely zero. Two other treasure zones were in the snow and were like narrow intestines with absolutely nothing in them. Well okay, one had an all-stats +3 necklace and a Pandora for 10+ groups of hydras. The only decent treasure zone was indeed the first one, the underground. There I found as many as 2 hives and 1 conservatory along the roads. Also—a library and two Pandoras. That's how I had to play. On the first day, although money was scarce, I built some monsters in the Castle, largely thanks to the external market near the capital. There was nowhere and nothing to level up with, neither troops nor suitable neutrals. On 121, I somehow bought more monsters and took the dwarf mine. Then I pushed through 50+ basilisks using an anti-dispel orb. Gundula picked up some decent skills, but the opponent has Dessa, boots, conservatories from 122, a titan... Then I went to the Inferno AI. It turned out I just lost about 1.5 days. However, I snagged a 2000 income and collected some gold during this delay. On 124, I take two hives—12 wyverns. Army back home, monster upgrade, which allows taking conservatory 3 quite easily on 125. Then I visit the library, defeat Pandora for 5k exp, and set up by the stables. On 131, I take another Pandora for 15k exp and, out of desperation, run into one of the opponent's underground treasure zones. It turned out he hadn't been there yet—which was a mistake on his part. I took all-stats +2 boots, a couple more hives, and settled in the village. Right next to it—a Dragon Utopia! I take it; they give good stats, +6 all, and a sentinel shield (level 2), but still no magic. I keep exploring the treasure zone and discover a conservatory. The watchtower shows an air tome! In some far corner of my underground treasure zone. That's when Dessa arrived. Stats are slightly lower, troops slightly fewer, but an explosion with 25 SP will clearly decide the battle in her favor. I give up the capital, set a chain to be broken near the book. Everything fits together perfectly and Gundula seems to be getting away. However, Dessa moves very fast and almost catches me within a day, already with the week 4 growth. Nothing left to do; I grab +1 luck, +1 attack, and desperately attack. But she only has one combat spell—a bolt for 600+ damage! I have 5 groups of monsters, 34 wyverns, 20 wolves, 80 goblins, 7 angels, and 9 birds. She has 6 giants, a titan, 24 wyverns, some mages, 120+ blues, a couple of djinn, 6 angels, a titan. Three rounds are plenty for me to slaughter almost everyone. I'm left with 13 wyverns, 3 angels, and 5 monsters + a few goblins. The opponent loses everything and runs off to build GM. I run toward the book. On 144, I push through the guards and set up near the artifact. Meanwhile, Dessa goes to a very unpleasant part of the map for me, where she grabs the cloak of speed and Pandora with all the air magic. Catching her now becomes practically impossible (4.5k moves + DD). She spends the night in my former village. On 145, I realize that my only chance is to strike now. The plan was 3 hives and a titan sword, but I scrap everything, take 6 wyverns in one go, calculate the moves exactly and, luckily, reach her. I had 3 angels, 5 groups of monsters, 19 wyverns against 6 nagas, 2 monsters, 80 groups of gargoyles, and 5 mages. In three rounds, I cut them all down.
Thanks for the game!
Thanks for the game!
Подарок от Gomunguls на ДР :)

Осень-Зима 2013-14.
Осень-Зима 2013-14.