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I've been interested in it for a while, but I kept putting it off. I tried it on Hero difficulty, but it was a disaster. In the dungeon, the local creatures dealt so much damage that continuing the Walkthrough didn't make sense (plus, there was no resurrection in the castle or at the alchemist – that's rough). I replayed it on Veteran difficulty and finished it in 160 days. Undoubtedly, it's a "heroic" map, but after completing it, my feelings are, to put it mildly, very mixed, and most importantly, there's no sense of satisfaction. First of all, the randomness on the map is unsettling. For example, when playing on Hero difficulty at the alchemist, I encountered lower defense and took Berserk and Antimagic (which is important for completing the outpost, etc.). When playing on Veteran difficulty, nothing like that happened, and both castles were without speed boosts. When replaying the encounters with the Guardian, I accidentally noticed that it's different. For example, entering earlier, I encountered an attack of 34 and a defense of 63; entering later, the attack was 27, and the defense was 50. Strange, is this not a bug? Sometimes, it felt like playing a card game, where much depends on the draw. In my opinion, the author went overboard with the final stage (resources + upgrades). At the same time, it's impossible not to note the author's high level of professionalism. In my opinion, this map serves as a kind of indicator of the player's attitude towards the game. Thank you to the author.