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Oh, darn, bugs! Okay, I'll try to fix them.
Around which Sanctuary were they gathering? On my laptop, the yellow player's turn also took a long time, but I assumed he was deploying troops as usual. But if it's near a Sanctuary...
Yes, thank you for the feedback! I tried to add some dynamism without changing the map too much from the original. The only thing I couldn't do was fix the bug with Askh's tears and add more land (I'm new to the editor) for the demon castle on the fire island.
And there's one more thing: if you let the yellow player play with demons, he takes Khabeleth and plays normally... he comes out first and helps the blue player defeat everyone... I even had to swim and save the red player (I only play as the green player). This is probably an AI bug, because he only lingered near me when playing as the gnomes (the yellow player).
If you have any suggestions, you can write them down or call me on Skype - I'll fix everything quickly (because I'm unemployed and have free time).
Skype: troyan7705