The last time I played SMKA with Palach in the Champions League qualifier, and after that game I had no desire to play this template, but I don’t like playing Mininosta as red, so I crossed it out, and my opponent decided that SMKA was the lesser evil for him.
I took two rests, there was also a rest on the meeting on day 115 because ГО, as is its SMKA custom, spawned off the road. In the final hand, it turned out the same way. Roads are fast.
On day 111, Shiva stood in front of fat guards on one of the secondary mines, Solmyr tricked the marksmen onto the second, and Damacon with the goblin went towards the third. On day 112, I broke a passage to the shared secondary mine with the opponent, transferred everything to Shiva, who immediately got all sorts of good skills and became the main hero. I took the Castle, Shiva went along the stat-boosting structures, Solmyr with the goblin and fifth SP breaks the marksmen and goes towards the ramp. Damacon on one Gnoll bypasses the blocks and takes the swamp on the shared secondary mine with the opponent. Solmyr takes the ramp, I buy out Shiva and go along the stat-boosting structures here, while Tazar approaches the swamp. There is a well next to the swamp, so on day 116 Solmyr breaks through there, replenishes mana to 30, and sits in the city fortified by a Stronghold to meet Tazar. In the end, Solmyr dies, but Tazar loses two Wyverns, nine Basilisks, some Lizardmen and Gnolls. Overall, it turned out well, but if Solmyr had 40 mana, Tazar would not have been able to win. Nagas at home in the Fort.
I start the second week by taking a Pandora’s Box for Mighty Gorgons, which gives 10k experience, the Earth magic is leveled up, and a Log is given. Then a Griffin Conservatory-three is taken, and another Pandora’s Box for 10k experience. Near the Castle, Alkyn takes a Dragon Fly Hive, it's a maximum one. I collect chests with Elves and Centaurs in the treasure zone, a near-max Dragon Fly Hive, no good artifacts.
On the third week, I revealed a Dragon Utopia on the edge of the opponent’s treasure zone and dragged Shiva there. I traded a quest axe for 20 thousand gold, which allowed me to comfortably buy everything in the ramp. A minimal Dragon Utopia, gives a Chalice. On the same day, Tazar rushes towards my capital, but doesn’t make it. I break Shiva into the Tower, transfer troops via chain. Tazar doesn’t attack the city, and that's understandable, there’s no mana there, stats are twice as low. A surrender follows.
We played on a chess timer 16+6+1. SMKA goes with it, of course, better than anarchy, but I won’t play on it voluntarily anymore. Time kept running out in battles, several times it ended right during the battle.
Thanks for the game!
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