Sephinorof (the +1 crystal one) with 1 hydra gets Earth and finds a scroll of Armageddon. A plan is brewing, but I need a level 5 Mage Guild, which is impossible in a Citadel by definition. I find a Dungeon and dump all resources into the guild as fast as possible. Meanwhile, the magic girl gets Fire, Sorcery, Intelligence, and Air. She experts everything and picks up Fireball. Now I just wait for the opponent with any power, as long as I can build the Mage Guild in time.
In the end, Sephinorof is level 18 with 12 spells and Gunula is the main hero around level 16. The opponent exits through ГО (he was planning to break through in a day or two) and naturally attacks the defenseless magic girl, who has preemptively bought 28 ogres to avoid falling after 1300 damage. Everything goes smoothly because scout imps showed that Shakti has no Mass Haste. After Armageddon and retreating, Gunula's army is three times larger — a final fight with no chance.
Thanks for the game — first time I've pulled it off this way)
"Сущность войны — обман. Искусный должен изображать неумелость. При готовности атаковать демонстрируй подчинение. Когда ты близок — кажись далёким, но когда ты очень далеко — притворись, будто ты рядом."