There was nothing interesting on the respawn, but the army numbers came in decently right away. I split the troops. Tazar paved a path to the north; there, Conflux was taken and money was collected well. A swamp appeared in the south, it was clear it was a double, but it took a long time to break through to it. As for external dwellings, there was nothing at all; only in the double did I find an external dwelling of Dragon Flies in an inconvenient spot — I didn't even take it. But the construction of the two swamp towns was going well. In the end, having gathered all my resources, Tazar went to break through to the opponent on 143. Right at the entrance to the enemy's respawn at the Citadel, I took a box with cats, and in it was 10k experience, so Earth magic leveled up. And then the opponent decided to attack. Finale — Tazar level 14, expert Archery, Tactics, and Armorer, 8 16 2 5 (37), 99 Greater Basilisks, 80 Greater Gnolls, 36 Greater Wyvern Monks, 19 Wyverns, 57 Greater Serpent Flies. Gundula level 9, 6 3 4 2 (40), army: 2 Angels, 8 Bears, 19 Cyclopes, about 50 Orcs, 16 Harpies, and a few other Citadel troops. Gundula loses all her troops and thanks for the game. Thanks for the game!
A very difficult game, and by the second week I already wanted to write GG, but out of respect for the opponent, I decided to at least make contact.
On the respawn, there was an external dwelling of Behemoths and 2 external dwellings of Cyclopes. That's precisely why there was no question of any rests. But the road was blocked by a Guardian Object with 20-49 Basilisks on one side, 50-99 Water Elementals (guarding an artifact and blocking the path) right behind them on the other, and 50-99 Archers on the human respawn... Tough — no way to squeeze through. Scouts found another path underground, but it was also guarded by 50-99 Greater Lizard Archers. As a result, the first week without money on my own respawn, with 1 external dwelling of Cyclopes taken and Harpies in the castle... On the second week, having bought everything I could, I break through a distant passage off-road from Greater Ogres and finally emerge onto the human respawn. In the end, only on the third week were the external dwellings taken. I had just built up my brotherhood to take another Naga Bank + chain-clear to retake Griffin Conservatories — when the opponent appears... Stats are twice as high, but the army isn't that scary. Without thinking long, I bought whatever I had enough money for and attacked. It turned out the opponent didn't have Oil and Haste, and even with such a pitiful state of affairs as mine, it was possible to win the fight.
Haste makes waste! The proverb is hundreds of years old, but as relevant as ever.
Thanks for the game!)
"Сущность войны — обман. Искусный должен изображать неумелость. При готовности атаковать демонстрируй подчинение. Когда ты близок — кажись далёким, но когда ты очень далеко — притворись, будто ты рядом."