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Current questions and answers regarding the map editor.

#3592
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RedHeavenHero
1) In the extended map editor. Size doesn't matter.
2) The battle space is always the same - 10x12, for sieges - 14x14.
3) In AdventureFlybyScene, you need to set the MountPoint - the reference point, which roughly corresponds to the location of the attacking hero.
4) The list of duel arenas is located directly in data.pak. Each arena has its own entry containing the following fields:
CombatScene - a link to AdventureFlybyScene.
ArenaName - the name of the battle arena ("Crypt of the Dead", "Last Stand", "Obsidian Fields", etc.)
Pic - an image depicting the arena, type - Texture. Size - 214x160.
TownType - the type of town native to this arena.

Thank you very much! I think I've figured it out. I found a similar mod online, dissected it, and did everything in a similar way. Your explanations were very helpful. If you're interested, take a look at my first arena. I hope it's attached.
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