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Opp after my rests took 2 days of rests, and then it all started. The draft turned out to be very bad. On the first day, I took scouting; the respawn had: 2 short roads (one to GO to the lift behind a horde of devils, the second to the portal behind a horde of gogs), a lift through trackless terrain to a secondary and a passage to the treasure zone (no idea why) behind a horde of gr. gargoyles. There was also an external dwelling of zombies and a maxed Dwarf Cottage. Lucky that near the Castle there was a pile of sulfur for 30 gr. gnolls. On 112, I couldn't reach the Castle with Clavius to replenish mana; on 113 I had to break through Sandro's gogs — there turned out to be 48 of them (sacrificed all the meat, liches, and 20 skeletons). At the exit of the portal, 96 blue fairies — I broke through them with Clavius the next day. The secondary zone — rocks — and immediately a block: a horde of gr. skeletons, no way around (had to wait another day), baited with a scout hero mage, but there turned out to be 90+ of them; had to wait until 121 (though I was already about to surrender). On week 2, Galtran showed up and things somehow got going — I took the secondary Citadel, got the cloak for +10% necro, found an external dwelling of mice. But the wasted first week led to the opponent breaking into my main on 132, checked it with a scout hero; I decided not to drag it out. The blue necro didn't work out =( Thanks for the game.