Exciting! "Reducing the power of offensive magic to 80%, so that Sinithar's life doesn't seem too easy."
The magic is a bit weaker, although not drastically. Chaos still consumes from 8 to 30 mana, so if it doesn't deal much damage, I'll turn Sinithar into a Sanithar or a buffing caster.
If it were just about duels. When you switch to the global mode, Sinithar will become weaker. =(
Well, as I said, I will definitely try this mod, but only when it's beyond the beta/alpha stage.
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