took the mines with 2 stacks, the second hero on harpies)
found a stash of minotaurs and teleported them - it became more fun)
took the secondary swamp castle, built a vivarium, and housed minotaurs in the citadel
on the second turn, I have 2 maxed hives + one almost maxed
on turn 131, I attack the GO, taking the main castle,
it's my bolt-casting secondary hero
I see that the opponent has hydras and a vivarium near the castle, which is concerning)
in reality, the opponent has a Knight and a Warlock, and starts running around the treasures, I try to keep him from having castles, there were many battles with scouts
an alchemist attacks, does an explosion, and retreats, luckily my magic power is 5 or 6, he reduces my 9 vivs to 1 viv and 4 hydras
then we continue in the same vein, in the end I take all the castles, the alchemist doesn't find happiness in the treasures, and GG
thanks for the game