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When Adrian entered the warehouse, his eyes fell upon a young man and an older man; they were playing cards and discussing the latest events in the city.
(1500) Arrow 10 R
(1500) Crossbow Bolt 10 R
(1500) Lead Bullet 20 R
(-) Parts for inventions
(5) Blueprint. Mechanical Clock 400 R
(5) Blueprint. Compass. 300 R
(5) Blueprint. Rifle. 6000 R
(5) Blueprint. Pistol 3500 R
(3) Blueprint. Basic Weapon Enhancement. 1800 R
(3) Blueprint. Ship Improvement. 2000 R
(50) Throwing Spear. Damage 60 (+strength). 50 R
(500) Cannonball. 80 R
(10) Heavy Armor. 800 R
(10) Light Armor. 300 R
(10) Shield (25%). 250 R
(5) Helligkeit Shield (40%). 2000 R
(20) Warm Clothing. 150 R
(10) Knife. Damage 10. 30 R
(10) Dagger. Damage 15. 60 R
(15) Naval Cannon 1200 R
(3) Curved Sword with a Single-Edged Blade. Damage: 25. One-handed weapon with a 1.3 damage modifier, no parry chance, shield cannot be used. 2000 R
(10) Nevermore Sabre. Damage: 20, additional attack. 1000 R
(10) One-Handed Weapon. Damage ~20. ~250 R
(10) Two-Handed Weapon. Damage ~40. ~350 R
(10) Polearm. Damage ~30. ~250 R
(10) Bow. Damage 30. Range 50. 300 R
(8) Crossbow. Damage 35. Range 70. 450 R
(8) Pistol. Damage 30. Range 35, armor penetration 50%. 999 R
(5) Rifle. Damage 40, range: 60, armor penetration 50%. 1800 R
(20) Dynamite. Damage 100-300. 700 R
(30) Healing Potion 150 R
(25) Medical Kit 500 R
(50) Medicine 250 R. Required for curing diseases.
(50) Antidote 200 R
(15000) Materials 18 R
(100000) Provisions 7 R