Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
When Adrian entered the warehouse, his eyes fell upon a young man and an older man; they were playing cards and discussing the latest events in the city.
(1500) Arrow 10 R
(1500) Crossbow Bolt 10 R
(1500) Lead Bullet 20 R
(-) Parts for inventions
(5) Blueprint. Mechanical Clock 400 R
(5) Blueprint. Compass. 300 R
(5) Blueprint. Rifle. 6000 R
(5) Blueprint. Pistol 3500 R
(3) Blueprint. Basic Weapon Enhancement. 1800 R
(3) Blueprint. Ship Improvement. 2000 R
(50) Throwing Spear. Damage 60 (+strength). 50 R
(500) Cannonball. 80 R
(10) Heavy Armor. 800 R
(10) Light Armor. 300 R
(10) Shield (25%). 250 R
(5) Helligkeit Shield (40%). 2000 R
(20) Warm Clothing. 150 R
(10) Knife. Damage 10. 30 R
(10) Dagger. Damage 15. 60 R
(15) Naval Cannon 1200 R
(3) Curved Sword with a Single-Edged Blade. Damage: 25. One-handed weapon with a 1.3 damage modifier, no parry chance, shield cannot be used. 2000 R
(10) Nevermore Sabre. Damage: 20, additional attack. 1000 R
(10) One-Handed Weapon. Damage ~20. ~250 R
(10) Two-Handed Weapon. Damage ~40. ~350 R
(10) Polearm. Damage ~30. ~250 R
(10) Bow. Damage 30. Range 50. 300 R
(8) Crossbow. Damage 35. Range 70. 450 R
(8) Pistol. Damage 30. Range 35, armor penetration 50%. 999 R
(5) Rifle. Damage 40, range: 60, armor penetration 50%. 1800 R
(20) Dynamite. Damage 100-300. 700 R
(30) Healing Potion 150 R
(25) Medical Kit 500 R
(50) Medicine 250 R. Required for curing diseases.
(50) Antidote 200 R
(15000) Materials 18 R
(100000) Provisions 7 R