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Dal Shabet

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#2294
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Ilaria
100/100 | 125/125
Master: Adrian
Skills
One-Handed Weapon IV
Parrying (19%), two additional attacks, disarming (10%).
Dual Wield III
No penalty.
Shield II
After reflecting an attack, a counter-thrust with the shield is delivered, paralyzing the enemy.
Scout
Stats
Strength — 10 (+5 damage)
Constitution — 10 (+100 health)
Agility — 19 (32)
Intelligence — 12 (+125, 4%)
Willpower — 12 (17)
Speed — 20 (38)
Perception — 15 (23)
Equipment:
Hellgate Shield (40%) +10%
Light Armor (-10%)
Nevermore Saber (damage:20), additional attack

Dion
60/60 | 695/695
Master: Adrian
Skills
Inventor
Archaeologist
Doctor
Stats
Strength — 7
Constitution — 6 (+60)
Agility — 9 (+11)
Intelligence — 29 (+695, +38%)
Willpower — 20 (+38)
Speed — 8 (+9)
Perception — 8 (+9)

Alv
390/390 | 95/95
Master: Amos Selig
Skills
One-Handed Weapon III
Parrying chance (+15%), disarming chance (21%), additional attack. Accuracy +6, critical damage +9%.
Shield IV
After reflecting an attack, a counter-thrust with the shield is delivered, paralyzing the enemy. As long as the character does not move, they automatically block ranged (but not magical) enemy attacks.
Two companions can take cover behind the character. Block +20%
Magic Resistance 50%
Unstoppable. Magic resistance rating is doubled.
Knight. +50 health, melee damage bonus (+30 two-handed, +15 one-handed and polearm), bonus when using shields (+25%)
Robust Health +50 health.
Juggernaut. Removes the movement speed penalty when using heavy armor and shields.
Stats
Strength — 21 (+21/10)
Constitution — 29 (+290)
Agility — 15 (+23)
Intelligence — 10 (+95)
Willpower — 12 (+17) *2 = 34
Speed — 9 (+11)
Perception — 9 (+11)
Equipment
Weapon: Nevermore Saber. Damage: 30(+10+15), additional attack.
Shield: Fortress. Block chance: 50 (+20+25) = 85%
Heavy Armor: Damage resistance: 65%

Saria
210/210 | 95/95
Master: Amos Selig
Skills
One-Handed Weapon VII
Parrying chance, disarming chance, tenfold damage against disarmed opponents, three additional attacks.
+30% critical damage chance, +10 accuracy, +10 speed.
Additional attack, +5% critical damage chance, +20 accuracy, +20 melee evasion.
Accuracy +14
Critical damage +21%
Dual Wield VII
No penalty, consecutive attacks in one turn deal 10% more damage each.
Accuracy +40, +50% critical damage chance, +20 speed.

Duelist
Knight. +50 health, melee damage bonus (+30 two-handed, +15 one-handed and polearm), bonus when using shields (+25%)
Robust Health +50 health.
In one-on-one combat, damage dealt as well as hit and evasion chances are doubled.
Scout
Swimmer
Sailor. Accuracy: +25, evasion: +25, damage increases by 50%, speed +15 at sea.
Second Wind
Stormtrooper +25 speed
Stats
Strength — 13 (+13/6)
Constitution — 11 (+110)
Agility — 30 (+75)
Intelligence — 10 (+95)
Willpower — 13 (+19)
Speed — 25 (+55)
Perception — 15 (+23)
Equipment
Weapon: Nevermore Saber. Damage: 30(+13) x5, additional attack.
Weapon2: Nevermore Saber. Damage: 30(+13) x5, additional attack.
Grace: Absorbs 25 units of damage.

Taola
Master: Ratislav
Skills
Bow V
Paralysis chance, firing range increases damage, attacking a paralyzed enemy deals triple damage, additional attack.
Accuracy +10
Scout
Stats
Strength — 8
Constitution — 8 (+80)
Agility — 16 (+26)
Intelligence — 12 (+125, +4%)
Willpower — 10 (+17)
Speed — 18 (+32)
Perception — 20 (+38)
Equipment
Bow. Damage 30, range 50+50.
20 quality arrows (+10 damage)
50 arrows
Light Armor (-10 damage)

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Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария