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Dal Shabet

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#2250
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Tarvitsiy:



...The first rays of the morning sun found him in his cell, gathering all the necessary things for a long journey. That's what he called it, because he didn't consider this to be a mission in the full sense of the word. Although Nevermore is a very dangerous place, and the first thing they required of him was to at least return alive.

- First assignment. Important mission. Return alive. Gather information. It’s strange that such an important task was entrusted to such a greenhorn. Maybe I am gifted, but certainly not special. Do you agree with me? - Tarvitsiy addressed the sword lying on the bed.

- *silence*

- That's what I thought! Tarvitsiy is just a humble servant of the Emperor.

- It turns out interestingly," a voice said behind him, "you are simultaneously overestimating and underestimating yourself.

- And you, Nemilii, stay here and don't go anywhere.

- I prefer to die in battle against demons than from a knife in the back from some scumbag from Nevermore.

- Heh. You won't get your wish," Tarvitsiy replied with a smile, "I'm not going to die in this cesspool.

- I hope so, brother. Be careful.

- The Emperor will protect.

- The Emperor will protect...

Equipment:
Sword “Silence”. Medium length, single-edged blade, decorated with an engraved inscription in Ataraxian language: “Kill the demon. Burn the demon worshiper. Reject darkness.” Dagger “Inciting to Death”. Medium length, double-edged blade, decorated with an engraved inscription in Ataraxian language: “We will die standing.” Necessary provisions.

Religion:
Ataraxian Faith
Righteous bonus. +3 to all characteristics, immunity to effects that influence the mind.
Blessed weapon: “Faith”. Damage dealt to demons, demon worshipers, and creatures of darkness is tripled. Followers of other religions receive double damage.

Nationality:
Dal Shabet: Additional 8 attribute points.

Characteristics:

Strength — 10
Constitution — 11
Agility — 15
Intelligence — 25
Willpower — 35
Speed — 12
Perception — 15

Specialization:

Elemental Magic. Electricity.

Annihilation. Range: 70, 200 mana. Target receives 1-1000 units of damage. When wearing armor, damage is doubled.
Static Shock. Range: 70, 75 mana. On success, paralyzes the opponent for 5 turns.
Electric Sphere. Range: self, speed 5, 75 mana. The character creates a magical sphere whose health is equal to Intelligence*10. It shoots electric charges at enemies.

Dark Magic

Subjugation. Selected character comes under the player's command.

Additional skills:
Wizard. Initiative +30, magic power +25. Used only without armor. x3

Invincible. Magic resistance increased by two times. x3
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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