The problem is that the Darklings are expensive, and it costs 30 gold to build them. Other things are also a bit pricey, but it all pays off... First, the Thieves (the income is simply enormous). Second, even with the initial units, the Mage (Sorcerer) can both gain levels for himself and acquire a lot of useful things... The Mage's initial magic is quite good...
Yes, of course, if you judge based on various maps, you can swap some castles around in the ranking... In particular, if I'm talking about Chaos and Death... Also, the speed of development, of course, depends on the terrain you're on...
For example, with Death, unit construction goes much faster, but only if the hero has the opportunity to gain advantages in the early days of the game... And then, after, say, building Vampires, the speed of development for Death increases by almost 40%... As for Chaos, everything is more stable there... The speed depends only on two factors:
1. !Terrain!
2. !The ability to steal effectively!
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Yes, Chaos has good troops, more than compensating for the lack of Orcs with everything else. Besides, if you play purely in melee, Chaos will only be inferior to Stronghold, but with its magic support, it dominates incredibly! I take back my words about the Barbarians; I support Chaos!
/topic/at/88386/ Анатраилл