Added 4 minutes later
It's time to spend some money. For example, at the armory.
Basic equipment:
Knife. Damage 10. 10 R
Dagger. Damage 15. 30 R
One-handed weapon. Damage ~20. ~150 R
Two-handed weapon. Damage ~40. ~200 R
Polearm. Damage ~30. ~150 R
Bow. Damage 30. Range 50. 100 R
Crossbow. Damage 35. Range 70. 130 R
Pistol. Damage 30. Range 35, armor penetration 50%. 650 R
Rifle. Damage 40, range: 60, armor penetration 50%. 1000 R
Heavy armor. 400 R
Light armor. 100 R
Also, among everything else, the following weapons could be highlighted:
White Knight (pistol). Damage 50. Range 35. Armor penetration 100%. 5000 R
Night's Secret (pistol). Damage 25. Range 30. Armor penetration 50%. Two additional attacks. 5000 R
Execution (axe). Damage 45. Kills characters whose health is below 50%. 3000 R
Black Ice (one-handed sword). Damage 30. Grants a chance to parry enemy spells (it is equal to the character's will + agility). A successful hit on an enemy drains 100 units of magical energy. 6000 R
In addition, it was possible to forge higher-quality basic weapons, but the cost increased accordingly.
And finally, here it was possible to forge weapons to order.