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Wars of the Wizards

#383
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Pit for LM
We took all the restarts.
The spawn was decent, I played normally, my opponent not so much, so everything worked out well.
On day 1, I split into 8 heroes. The road to the left is blocked by 20+ Iron Golems, behind a Necklace of Navigation. Towards the GO there's a convenient Stable. Near the Castle - a Dragon Fly Hive. Behind the Castle - a Griffin Conservatory. Good heroes appeared - Sarug as 7th, with Deesha below him.
On day 1 2, I find an external dwelling of Elves, buy them out, upgrade them (17 units), decide to fight Sandro's Golems. There are expectedly close to 50 of them; I lose all my chaff from Troglodytes and Dwarves, plus a few Centaurs. But now all paths are clear. In the other direction, there's a Pandora's Box behind Stone Golems; I send Deesha there.
On day 1 3, I take the Pandora's Box. It gives Level 1 Magic. I have Earth Magic and Pathfinding. I scout three convenient external dwellings of Unicorns. I take a Human town.
On day 1 4, I take the first external dwelling; on day 1 5, the second one + Gauntlets, + Shield +3. I also capture the native town, where I immediately build a Fort, since I have a lot of gold. Meanwhile, another Dragon Fly Hive and Griffin Conservatory are found. Also, there's a Book of Earth Magic behind some Ghosts. Perhaps this was my only chance to beat the GO with 18 Arch Devils... And near the first found Griffin Conservatory, a Pandora's Box behind a horde of Troglodytes appears. I head there.
Day 1 7 - I sit on the Griffin Conservatory. Level 2 unit with a growth stack; I decide to fight on day 2 1. Building order - Cavaliers in the Castle and Dendroid Guards in the Fort.
Day 2 1 - +2 Angels, Stable; I split for mana.
Day 2 2 - I retrieve the Book of Earth Magic. I gather and upgrade the Unicorns. Dragon Fly Hive +8. I wanted to attack the GO, but miscalculated the finances; I park Deesha near the Arch Devils.
Day 2 3 - perhaps it was lucky that I didn't attack the GO. I grab a Dragon Fly Hive with 12 Wyverns, upgrade the Centaurs. Even so, the Arch Devils were very tough, because my stats are only 8-9-5-4 and I have no combat skills. I cast Shield, Stone Skin, two weak Resurrections, but still lost all the Centaurs, most of the Dendroid Guards, and 4 Wyverns. Moreover, I spent all my mana, and the town was placed right next to the GO - meaning over 3 thousand movement points were simply wasted. I scouted a bit, and the scouting results were pleasing - a Tome of Air Magic and an Armor +5 behind a horde of Greater Unicorns.
Day 2 4 - I take the Tome of Air Magic, Andra uses Dimension Door and Town Portal to grab a Griffin Conservatory on respawn, +2 Angels. I run along the road - a max Dragon Fly Hive and a Pandora's Box for 15k experience. I run into a GO on a Barbarian spawn - a horde of Greater Liches; I turn off-road.
Day 2 5 - I retrieve the Cape of Speed, a small Dragon Fly Hive, a chest with 15 Monarchs. I grab a Dragon Utopia - level 3, but not the best one: Sphere of Anti-Resistance, Boots of Resistance, and +3 to all stats. I replenish mana.
Day 2 6 - I had big plans to take the native Dragon Utopias and many other things, but Dimer appeared. His stats were intimidating - something like 20-5-17-15, but he had very few troops. I steal the Pandora's Box for 15k experience with Sandro, grab the central swamp, a small Dragon Fly Hive along the way, portal over, and attack. After Mass Haste and an attack with everything, Dimer has only 4 Wyverns left.
Thank you for the game!
I confirm, the spawn was a bit weak, only 4 Dragon Fly Hives and no decent external dwellings.
Thanks for the game.