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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

#2078
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I don't understand why the rules need to be changed... Why on earth allow finding out the internal guard of an object without breaking through the external one? After all, this information is valuable—for example, understanding if the Dragon Utopia is maxed or small.

For instance, we have a rule about red-rushing: when you capture an opponent's town with growth, even if it's empty, that is a violation of the rules. But at the same time, capturing an opponent's empty town does not grant the right to a reset upon meeting, meaning it is not a battle. In my opinion, these kinds of silly rules should be corrected, while the normal ones should remain unchanged.