Weak start, with 16 archers and not built up, barely managed to take one central village with the horses, my corner village, and one step short of reaching the opponent. On the second month, the tavern again had no archers, 1 Griffin Conservatory in the wilds, and 2 Dragon Fly Hives at [lvl] 10, went towards the second central village, along the way +15% necromancy to the existing 10%, had to necro, hadn't planned on it before. Took another 3 angels there and decided to retreat home to the corner, since the army was clearly too weak to stay in the center. In short, it dragged on, built 4 mage guilds, including 2 in Towers with libraries, but neither in them, nor in Dragon Utopias, Pandora's Boxes, or scrolls was there Town Portal, a [Spellbinder's] Hat was from a Dragon Utopia, Dimension Door from a mage guild, and I took the Wings from the opponent, but without Town Portal it was impossible to out-magic Vidomina, we ended up meeting in the last treasure zone, there she had nearly 4k skeletons, I had 1650, the rest roughly equal, Vidomina had imps at 4.7, mine were slightly higher in attack/defense and +3 speed. I came up with a "cunning plan" to isolate and berserk the skeletons through Armageddon in 2 rounds, but I blundered in the very first one. The opponent's responding mistake allowed me to finally execute the same plan, just a few rounds later.
Thanks for the game.
Thanks for the interesting game!
ps: anyone else also 1-1 - write to me, ready to play