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The same, but faster - it gave me 1 road leading to a one-way path, and the opponent approached the only good branching point with his entire army (he didn't even lose pixies, it seems) - I decided that 19 elves would damage 100+ skeletons so much that on the 2nd turn, with their ambush and portal, there would be a chance to defend, but there was full mana and haste.
Thanks for the game.
Thank you for the game!
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