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After all the resets, the result was an unplayable spawn, but formally not allowing a technical restart request (probably). From the Castle, 1 road leads to an adjacent zone with 3 Metro, 1 Teleport, and a road to the neighboring computer player. Metro guards - 12500, Teleport guards - 20+ Snipers, road to the computer - a block of 20+ Archmages, guarding a pile of junk. No caches, gold, or gold-producing buildings. There is a Refugee Camp, I'm hoping on it. But on week 1 there are Halberdiers, on week 2 - Ogre Magi. Went to a distant Teleport at the respawn, which led to a terrible no-road area in the Underground. There I found a Dragon Utopia and 2 Hives with unbeatable guards. We played in several sessions, there were connection issues, and I decided not to torment my opponent any longer. Thanks for the time.