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Lucifer's Return

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#9
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I found myself in a rather awkward situation while playing the second scenario. It's hard to call it a mapmaking error, but I still feel obligated to report it. I took a quest from the elder in Woodrood, went out to the overworld, and was about to leave the town, but my path was blocked by a green player's hero who wasn't going to move. He was standing in a spot marked with a marker. Apparently, there's no other way out of the town, and I can't use this one. Maybe the passages near the dwellings should be widened a bit?