I suspect that (as someone mentioned here earlier), the quick battle calculation algorithm doesn't take into account the presence of the Tactics skill and the level of proficiency in it.
I won't go into details, but if a quick battle lasts longer than 30 rounds, it switches to a battle calculation similar to an AI vs. AI battle, where mana is already considered spent, and the troops return to their initial state.
There are also a couple of bugs in the quick battle (actual bugs, not just "oversights") - with flying creatures, with the resurrection of phoenixes, but they have been fixed in the HD mod. With the exception of the above, the quick battle is identical to a regular battle.