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Walkthroughs for custom maps.

#59
Auto-translated
Marmot
Seven Seals

Attention! Due to a serious error* in the original version of the map, those who wish to play it should download the attached corrected version!
(*The error is as follows: in the Dungeon, where Orange ends up shortly after the start of the game, there is a Scroll of Dimension Door under weak guard; obtaining Flight or Dimension Door by any player on this map will disrupt the author's intent and will most likely make victory impossible. I played on the map with the error, and Orange had already acquired the scroll when I discovered this, defeating his hero and taking the scroll; fortunately, Orange had not yet had time to abuse it).
Map page on the maps4heroes website with discussion.
I played your edited version of the map. The main hero of Orange somehow managed to capture a Tower-type castle east of his own castles, which is not easily accessible. Fortunately, he stood there and didn't capture anything or reveal a hero with good stats. When I killed him, I didn't find anything that could have allowed him to get there. Neither a Scroll of Dimension Door nor Flight.
Otherwise, everything was fine; I completed the map in 139 days. The map is unusual, and I enjoyed it. Are there any other maps of this kind?