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NHF – new heroes for Heroes V 3.1.

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#1276
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As I understand it, you can add a creature, but if there are multiple mods, only one of them will remain if they are written into different files. In this mod, we will add one creature, and I haven't encountered any other mods that change the creature.xdb file (except for the config), and the best thing about this mod will be that it will work on the standard .exe.

No, it won't work on the standard .exe! The point is that the IDs are hardcoded into the .exe, and to use new creatures, an ID like 987 is used, but in the creature's description and its identifier, a text constant like CREATURE_TEST or CREATURE_987 is used.

Sincerely, Psatkha