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I played the map created by Zoan. How do you envision the gameplay at the start? Should we exchange gold for resources at the market, or should we strengthen our heroes in the tavern and advance through battles? If it's the first option, it's not very fun to spend days doing nothing. If it's the second option, why does it become so easy later on? I played until I defeated the strongest opponents, saw that the rivals were far behind, and then stopped. I don't like finishing games that I've already won. I apologize if there's some hidden twist at the end that I missed. From what I've seen, everything works. I have no complaints about the presence of bugs. However, the start raises many questions, although maybe I just didn't notice something.