suggest something interesting:)
Maybe we should consider something along those lines? What makes team play appealing? Unfortunately, tournaments on our resources tend to lack teams with a consistent roster. In such conditions, players primarily defend their own interests rather than the team's.
And there are no teams with a fixed name. In that case, any player on the team could contribute to the team's history with each victory, thus writing their own names into the team's history. This could create a history of team online tournaments on HW. :)
Or, continuing the idea of chronicling online tournaments, we could create 8 teams based on races (dwarves, elves, dungeon...) and hold such a tournament at least once a year (or even more often). Then, we could see which team (race) wins more often and which less. And then, there might be an interest in bringing the least successful team to the top by practicing with that race and preparing for the tournament.
In general, feel free to share your ideas, don't hesitate. We're doing this for ourselves (and for future generations:) )