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We restarted on map 113. He built a double ramp, has roads and resources, and is guarding the entrance to the adjacent zone. On map 115, there's another guard in the adjacent zone. On map 117, he took the companion, and he has dendrites in the citadel, and horse dwellings in the citadel. After taking the companion, he went to the guard, and on map 122, I took the easy zone, a trio. On map 123, the opponent's block of monks killed him, GG. Thanks for the game.
Confirmed. It was a tough start. There's a guard on the road and a resource box worth 5k gold behind the dogs (as it turned out later), there's Mephala, but critically little money. In the only chest at the start, I got a useless artifact. I somehow managed to get going, acquired boots, took the central village (the zone itself is useless), killed the companion-Inferno, and built horse dwellings in the citadel. At the beginning of the second map, I took the guard, upgraded the horses, bought some units, and with the loss of a horse and pikemen, I acquired a +5 club (I underestimated the archmages - they built too many, I barely escaped), then I went to the second center, where there was a block of their 20+ blue monks. I understood that this was their maximum, but I decided to take the risk, because it wasn't very clear what to do next, and I could see one enemy guard from the overview, so I needed to take a risk. As a result, 49 monks showed up. Thanks for the game!
