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About the random map generator.

#4
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IMHO, a simpler solution is to run the generated map through 2 bots — one for the red player and one for the blue player, give them an increased starting army first, up to Angels, somehow make them take beehives-Griffin Conservatories-Utopias, and compare the army strength after 2 weeks. If the difference is more than 2x, generate a new map. But there will be plenty of pitfalls) So that's just wishful thinking.
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