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Chemist_HPStatistics
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Posts:436
#496
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It was a thing. Start was fine, horses in Castle. But by the second week, clouds began to gather. Griffin Conservatory on the starting respawn - mini, along the path - only portals, took 4 central villages, and around them it was like a desert, only near one village I finally shook out three Dragon Fly Hives.
On day 127 I moved the horses to the corner treasure zone, and it was somewhere over there, on the edge of the map, I did take КВ there, but couldn't reach the Dragon Utopia, angels came only on day 141.
On the fourth week, Valya jumps into the second corner treasure zone, and there, on day 146 at yet another Dragon Utopia, the spacebar fails, had to retreat - losing 282 movement points. On day 147, 100 movement points short to open Dungeon - Valya without acceleration. On day 211 Valya jumps, but is 75 movement points short to take the double-conf. Gosha Town Portal, Valya without mana - from an imp Valya loses all 27 Wyverns. Came back through three Dragon Utopias with 5 Archangels, took the double, Gosha was a hundred movement points short, but with 3 scout heroes didn't bother to check for Shackles. Game result Thanks for the game!
Chemist_HP
YaR buys 4 Efreeti from growth to add to the two already owned, throws in 6 unit stacks of Gremlins and attacks my scout hero with 4 Gogs, 8 Gremlins, and 4 Dogs. In the first round after Haste for the round, Dogs go to the center and a Gremlin falls from the Gogs. In the second, Dogs fall from 6 Efreeti and a Gremlin from the Gogs. In the third, Gogs fall. Opponent has 2 Gremlins in losses. But without growth, 2 Efreeti only take down two Dogs, and the remaining pair of Dogs gets the third Gremlin. The difference in losses is 1.5 times.
Why does the rule not apply:
2.1.1. Red-rush is prohibited: b) against heroes ..... if the presence of growth could affect the ..... losses in the battle for either player.
Considering that in the last quarter, 20% of my games end with my red-rush, this question is very relevant.
So what about the red-rush? Will there be explanations? Because so far it looks like players are playing by one set of rules, and the judge by another