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#491
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Redwhait HP
Not much to tell.
From the start I got 2 native dwellings, then Yenogu joined them. Solmyr took a Pandora's Box for the entire first level, and Yenogu went along the road. It turned out that Solmyr became a scout hero.
Then 2 weeks of running around, then I showed up at my opponent's because there was nowhere else to go.
He attacked with an army of 3 Angels, 16+1+1 Ogre Mages, and a few Goblin stragglers. I had 200 Gremlins, 5 Nagas, 6 Mages, 12+1 Gargoyles. I had Slow, Shield, with mass Earth and Bless, but only 1 spell power. Had to think for a bit because there was Teleport, but I managed to protect the Gremlins and shoot everyone down.
Thanks for the game.
At the respawn there are 2 Griffin Conservatories and an external Ogre dwelling. Bait — barely built Ogres and Birds in the citadel. Troops were hard to buy. On week 2 I took Conservatories 1 and 2. Once I saw the red flags, I should have attacked them. Wolves were lost to morale from neutrals while pushing toward the red player. Without Haste in FB it was tough. I made mistakes and ultimately lost. Even though I had Expert Air Magic, it was useless without Haste — frustrating. Also, Resurrection didn't transfer; apparently I need to advance Wisdom for Alamar too, even though he has Resurrection in his spell book. Could have gone for a third town — scouting showed an abundance of Dragon Fly Hives and a Dragon Utopia there — but I played how I played. Thanks for the game!
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