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#311
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A large and spread-out respawn with one Griffin Conservatory, three Dragon Fly Hives, and an external dwelling of bears (I found it in a corner at the end of the week, but managed to color it). Crag Hack leveled up, seemed good, but not immediately; on the third level they gave Mysticism, on the 10th Artillery, but then it went well — Earth Magic, Tactics, Logistics (already had the armor), managed to collect decent combat stats (the +4+4 armor helped), which allowed me with 6 bears, 2 angels, and 22 ducks to break a home Dragon Utopia double, with a loss of 1 Wyvern and the devourer; besides the coveted 30k, they gave the Captain's Victory Hat, a +5 club, a +4+4 hat, an upgrade for the Harpies, and on day 124 with a full speed build I break Wyvern Monarchs without Mass Magic (Earth Magic not fully upgraded) with minimal losses; in the center immediately KZ (I reach it via no-road on the last moves) + a Griffin Conservatory double; then a chest for 91 Cyclops Kings; it hit hard, but tolerable.
On day 126, Kyrre arrives; I attack her with Mullich from the prison, kill the opponent's 5 Wyverns (the entire army consisted of 3 angels + 5 Wyverns); a chain follows, minus 6 of my Wyverns and a ransom.
There were two roads to the center, both from the opponent's respawn, so he with the fast Kyrre and control ran off to clear part of the treasure zone.
On day 132, Crag Hack is 50 MP short of Kyrre (had the bracers already); Kyrre uses Dimension Door and Fly to escape again, capturing the central castle..
The carousel continues; an army has already appeared there: 25+ ducks, a couple of angels, 3 Titans; my stats are three times higher, though, and on the respawn another external dwelling of bears was found, and the scout hero manages to capture it before the end of the week, which means +6 Harpies every week to the 9 I already have.. I capture another castle, cast Town Portal home; in the treasure zone, the scout hero scouted Wings; Crag Hack stands near his ГО, doesn't boost.
Kyrre uses Dimension Door and Fly to steal the Wings, but stays nearby by another Hive and a fat chest; Crag Hack reaches her on the last moves (had 2600 MP), the bracers are on — nowhere to run, finally busted.

Thanks for the game!

It happened, but I played as Rampart, not Tower.
Took 2 on 111; the opponent had no restarts left. Revealed an external dwelling of Behemoths, a Dragon Utopia, a Griffin Conservatory, and 2 Dragon Fly Hives on 111; started playing, the layout was okay. Gradually scouted the territory, and by day 117 found 3 more Griffin Conservatories and one Dragon Fly Hive; nothing else worthwhile from external dwellings. So I thought this would be enough to take down the Dragon Utopia and my own ГО. 113 — took the external Behemoth dwelling; 116 — +1 angel from a Griffin Conservatory + 6 ducks, +6 ducks from a tree. 117 — +2 angels from the second Griffin Conservatory, +8 Wyverns from a tree. 121 — Kyrre is standing at her home Griffin Conservatory and a Pandora's Box that gave 20k gold, not experience, behind a group of Cavaliers. The army: 3 angels, 18 Wyverns, and a few Centaurs from the Chevalier with 6 Dendroids. 121 — with this army, without elves, I entered a conservatory with 3-4 upgraded creatures, and due to morale they cut down 1 angel and 6 ducks for me. Total: 122 — bought units; army: 6 angels, 12 ducks, devourer, 6 Behemoths; started thinking what to do: take my own cheap Dragon Utopia or go for the ГО along a road with a crowd of Ghost Dragons, or take the no-road path for the ГО where a group of Devils, a Dragon Fly Hive, and КВ behind 100 upgraded Liches were. Kyrre is weak, poorly leveled; there were no boxes on the respawn for experience, only one for 20k gold. Also, Earth Magic was just not given, only Slow was available. As a result, the plan was simple: take the cheap Dragon Utopia hoping it would give something for the pairs, then go for the Liches for the КВ book, then Town Portal home, replenish mana, and through a jump go further into the treasure zone to collect something interesting. But here's the thing — on 122 I enter that cheap one, and since Kyrre is not leveled, the dragons burn her badly, and she comes out with 4 angels, which is GG. Essentially, against Barbs, when the Dragon Utopia gave a helm +12 to Knowledge and a +5 defense shield. All the remaining turns were simply empty and mindless, since from a Griffin Conservatory the last angel arrived at the ass-end of the map; from the army, in the end, 5 angels and 10 upgraded Pegasi remain and on 125 they beat that hundred upgraded Liches for КВ, and then the group of Devils as well — taken. Then I just played around, decided to guerrilla until I was cornered overall, and would have surrendered anyway.
After the game, analyzing the layouts, I realized that the opponent gets convenient goodies upon entering via ГО, such as KZ, +6 chest, Dragon Utopia, Griffin Conservatory, Dragon Fly Hive. All compact and ideal for Barbs. Thanks for the game.

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