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Appeals Committee. Disputed situations in tournaments.

#812
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Juristis
It depends on the quantity; in this case, there are 25 of them. From my point of view, this isn't a reason to restart, as they can be defeated. It's not 200%, and there's an opportunity to buy heroes with creatures and troops in the city. But I'm not a judge, just a player.

Four archers, a lot of infantry, 30% of the army are lost, and the result is so bad only because gargoyles were given to the second hero; otherwise, the losses would have been even greater. This significantly reduces the ability to continue playing. In a normal game, you make such sacrifices for some significant benefit, but here there's no choice; you have to fight, there's no alternative. And is it necessary to check the quantity (waste time)? Are there any general rules? We always played by the following rules: if there's a large block (20-50) of level 3 archers, or improved level 2 archers; if it's not archers, then a lot of level 4 creatures; level 1 - a crowd (100+), level 2 - a horde (50-100), then we would restart. I'll refer to Alex, Cobra, and Antal regarding these rules. We met briefly in St. Petersburg, and they all played by these unwritten rules. If there are no such rules, then the quantity of mobs (the strength of the block) needs to be clearly defined in the rules. And there will be no unnecessary arguments.
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