In the YaR-Chemist_HP match, the judge ruled in favor of YaR.
YaR buys 4 Efreet, adding to the two he already has, throws in 6 level 1 Imps, and then attacks my hero with 4 Gogs, 8 Imps, and 4 Dogs. In the first round, after the haste bonus, the Dogs move to the center, and an Imp dies from the Gogs. In the second round, the Dogs die from the 6 Efreet, and an Imp dies from the Gogs. In the third round, the Gogs die. The opponent has 2 Imps lost.
But without the growth bonus, 2 Efreet can only take down two Dogs, and the remaining pair of Dogs finish off the third Imp. The difference in losses is 1.5 times.
Why isn't the rule working:
2.1.1. Red-rush is prohibited:
b) on heroes ..... if the presence of growth can affect the ..... losses in battle for either player.
Considering that in the last quarter, 20% of my games end with my red-rush, this issue is very relevant.