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Awakening of Evil

#65
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MasteR
you can avoid fighting most of them, or play on a lower difficulty) I played on veteran, and it was quite manageable) The main thing is not to lose too many units and, once you reach the surface, defeat everyone at once. Just don't try to go back into the dungeon.

It makes sense to play on the maximum difficulty to test the map's playability. Currently, the difficulty of the starting mobs is not justified. What's the point of having 114 daughters or 555 zombies? Obviously, no one will defeat the first group with minimal losses, and no one will spend 200+ turns hunting the second group with a hero. The same applies to the others.