This map made an overwhelmingly good impression on me. All that needs to be changed are purely cosmetic adjustments (shorten/move the bridge, adjust the number of stones in the pile). Provide some verbal hints to the player about the winning strategy. Something like: "Each day in captivity brings Warren incredible suffering – hurry, in 5 weeks it will be too late." And regarding the Necropolis – don't insist on mandatory city defense; use a different wording.
This map made an overwhelmingly good impression on me. All that needs to be changed are purely cosmetic adjustments (shorten/move the bridge, adjust the number of stones in the pile). Provide some verbal hints to the player about the winning strategy. Something like: "Each day in captivity brings Warren incredible suffering – hurry, in 5 weeks it will be too late." And regarding the Necropolis – don't insist on mandatory city defense; use a different wording.