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HoMM3 HD bug reports.

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#155
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MerlinTheMagician
Don't confuse Tel Aviv with Bermuda. Does the road leading out from a one-way spawn point being blocked constitute grounds for a restart? Or perhaps a misplaced guard on the central path, blocking access to the center, is the reason?
At level 113, I realized that the only way to exit the spawn is: to a sandy secondary path, where even with increased visibility, the path to the computer is not visible due to the rough terrain; from this secondary path, I immediately take a dead-end treasure-village, which consists of a single screen with mountains and two objects. And in the other direction, I repeat, a misplaced guard on the dead-end path prevents me from going further, and they tell me - well, just give up... No restarts for you...

Wow, you're getting worked up! I had a similar situation in our game series - with a blocked exit from the spawn point by a treasure guard. There was no second path yet. I had to give up, what else could I do?
http://heroes3.tv/twaryna