Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I'm also curious about how this will be implemented technically. If it's done like in Wot, I'm strongly against it (I don't want to play on slow roads again, for example, on Diamond or 8x12, because with other roads it will be unplayable due to constant stops when encountering other players), but if it's replaced with a couple of two-way roads (entry-exit), I'm for it, but we need to consider that there is a limited number of types and colors of teleports, so we will have to draw new ones.