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"HW rulez" mod (add-on) for HoMM3.

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#178
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Well, in HotA, this issue is resolved by adding new types of two-way teleporters. For the vast majority of generations, 16 teleporters are more than enough.

Sometimes, there aren't enough on an 8xm12a map, and the teleporters start being used for a second time, so on this template, after entering a two-way teleporter, I usually jump several times with the spacebar to check if it's not a 4-way teleporter.

It also happened a couple of times on 8mm6a, but only with severe generation bugs.