Yes, I forgot to mention this bug (I checked it on a map without saves using cheats) – the conditions in the first mission are not being met.
The issue is this: you are given 5 weeks to rescue the knight. On the 5th week, I reached the workshop with 26 wood. I gave the required amount, and the ship is ready. I head back, and a message about the Necropolis appears.
I encountered the Necropolis hero and sent him to… well, let's just say he went on a long journey... and then the timer stops. You can continue to level up until you defeat the Orcs, BUT! Why isn't the checkbox marked when I defeat the Orcs? Then, it should just display the message "You won."
Regarding the heroes, level up Varen!)))
A big thank you to the author for the battle on the way to the Sphinx on the water! To be honest, I sailed through that route on a ship and was attacked. When I saw WHERE the battle was, I was almost shocked! It was unexpected! More of these features, please!)))
Regarding the second map, I defeated the garrison on the 3rd week after clearing the starting area near the city with Varen (thankfully, the stun ability is great). The green creatures are simply used as expendable units or for defending the castle.
I took the Gnomish city at the very end (they don't do anything there).
The only thing that made me spend a lot of time was not being able to find the path to the hill with the book (I forgot that it was hidden and was looking for either the path or the Angel Wings!).
As for the bugs, there's the one I described above, related to Tar-Neriel or whatever his name is... the human city in the center. And here's the second one: from the starting city, slightly above and to the far right, there's a strip with monsters and resources, but you can't access it. The cursor simply doesn't change, even to the sword.
Regarding the videos, as Gaidai said, "Please be a little slower, I need to record..." =)
Regarding the mods, so that's how it is. I was told that MegaAI improves the AI's intelligence, so it chooses the skills it needs and plays better with the troops... but it turns out that it's just a brute force approach. That's disappointing. Who should I believe? I'll try without it; maybe it's true that it ruined the first mission for me.
P.S.: And regarding the new type of troops (stronger and more obedient), I think there will be a surprise at the end, right?))) Biara said something like that. It wasn't added for no reason