April 13, 2014 Maretti (red, fortress, tazar) def. The_ (blue, ramp, ivor, straker) TDD 127
A hard struggle as usual. Built wyverns with a citadel in the main town and wyverns in the second town, and found boots in week 1. Otherwise, not much to say about week 1. At 121, I attacked a con with a throng of griffins and a pretty small army, but gained earth magic and many spellpoints. It turned out to be full, which meant some losses, but not too bad. Even worse, almost all my time disappeared. The rest of the game was one big rush to avoid running out of time. Broke at 125 with 6 angels and 48 horned demons against 114 enchanters. It was a hard battle since they cast haste round one, and I only had advanced tactics with earth magic and no offensive spells. I also had expert leadership and expert resistance, but it wasn't that useful in this battle. Losses could have been worse, but time ran out after the battle. The next day, I took a Hive and a shield +3 to attack and defense. Then, the opponent attacked with a big stack of skeletons and high spellpower, but not much else. With several resistance and a big difference in morale, I won it pretty big. The opponent ran with only 13 skeletons left. The next day, I took the middle town, but only had 5 mana left. He attacked again with a small army but caused a lot of damage with slow and lightning bolts. In the end, I got morale and could kill his last troops before he could flee. Thanks for playing.
What can I say, I could have won both the first battle and probably the second (and the result of the second battle directly depended on the first), but unfortunately, I played poorly in some places, and luck wasn't on my side (3 out of 4 times, Tazar resisted... if even one lightning bolt, which dealt almost 400 damage, had gone through, it would have been a victory; there was only the resistance skill).
Congratulations on the victory; luck favors those who are lucky ;)
Thanks for the game!