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NHF – new heroes for Heroes V 3.1.

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[/U]Aaa, so it's in Warrior of the North!
I've only played King's Bounty: The Princess and mods, and even that was a stretch. I think versions after The Princess are no longer great (they just decided to rely on brute force, which isn't good).
In terms of the plot, the Knight is the best choice, but that's just my opinion.
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I finally made it home alive and unharmed by Baron de Mortuus's undead)))))))))
So, here are my ideas:
1) Revive the third game on the fifth game's engine (from a technical point of view, it wouldn't be difficult to create the monsters, maps, and stats with the right math, but the castles would be harder. It might be necessary to patch the original game's executable a bit, but that would require some serious tinkering).
2) Have you ever seen the movie "Fantaghiro - Cave of the Golden Rose," parts 3 and 4? No? Watch it – it's an awesome movie with great characters!
So, I suggest creating campaign maps based on the plot of this movie, but with some original changes and small fan jokes)
The heroes would be: Tarabas (the ultimate mage, evil, etc.), Xelesia (his mother, an evil sorceress, lol), Darken (his father, an all-powerful demon-mage in a human body (in the movie, he's a demon, but in a human body, and he's a mage-human in reality)).
Here are some special abilities I came up with for the heroes:
Tarabas: +2 to Knowledge and Magic for each level, Special Ability: Lord of Evil + Magical Omniscience – all "evil" races join him (like Markel, but with undead, and here, all evil races), and he develops along a mixed Warlock and Mage path.
Xelesia: +2 to Knowledge and +1 to Defense for each level, Special Ability: (Mystic), develops as a Mage.
Darken: +2 to Magic and Knowledge for each level, Special Ability: (the same as Tarabas, but it will be Magical Omniscience, and he will summon 3 Archdemons on the battlefield (like Arantir summons his avatar with the same stats, but here, it will be with demons...), and the skill – for every 2 levels of the hero, the attack and defense of Demons, Archdemons, and Demon Lords increase by +2).
If it's not possible to create the maps, then help me create at least the heroes (if they are too overpowered, I'll keep them for myself, and we'll create balanced ones for the rest).
What do you think? What are your ideas?