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I discarded bad map layouts, one was unplayable – 1 road + another one I couldn't break through to the middle of the week, 117 skeletons and 50 necromancers and nagas in fortresses, 1 hive was revealed, and there wasn't even enough money for a 5th hero. In the middle, the 2nd scout with the "Tactics" skill was hitting 16 groups of eagles, blocking half the respawn area. Nila with her native units and Hsi with her necromantic troops were scattering. By the beginning of the 3rd week, there were already 250 skeletons. The necromancer got the "Oil" artifact, found another hive and a "Cons" artifact, but from a promising direction, Tazar arrived and took the utopia. There was still 1 road left, but with the parameters 5/1 against 14/18, I didn't really want to.
Thank you for your time.