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A Thief is good; if he fights poorly, you can always level up combat skills
It is especially profitable in the early stages of development to give him 1 Defense and 1 Combat. This will allow you to defeat small squads of first-level monsters, as ranged combat also provides +5 to shot power. Thanks to this, you can fire a couple of times at enemy units before they approach the hero. Against archers, use a different tactic: move closer gradually after a mini-skirmish and finally strike in melee (since we took Combat). This way, we can gain some exp for the next level. So, in my opinion, leveling Combat is only worth it in the early stages to reach Stealth level 3, and then again after Stealth level 5. If you continue to pump Combat at the start, you'll end up with a half-baked scout and an unskilled barbarian. "Steal and hide" — that is the motto of every thief! And also constantly refute the claim that "A thief must sit in prison."